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- //////////////////////////////////////////////////////////////////
- / /
- / S u p e r S l o t s ! /
- / Version 3.3 /
- / /
- / Copyright 1989-1996 /
- / All Rights Reserved /
- / J & W Software /
- / /
- / /
- / Slot Machine game DOOR for Wildcat!, PCBoard, RA/QBBS /
- / SPITFIRE, GAP and other BBS software which uses door /
- / information files compatible with the above. /
- / /
- / /
- / Support BBS: /
- / Gulf Coast BBS /
- / (352) 563-2547 /
- / 1200 - 14400 HST/v.32bis /
- / FIDO 1:3653/20 /
- / /
- / InterNet access: /
- / (Email) jimb@xtalwind.net /
- / (FTP) ftp.xtalwind.net /pub/jwsoft /
- / (WWW) http://www.xtalwind.net/jwsoft/ /
- //////////////////////////////////////////////////////////////////
-
-
- INTRODUCTION
- ------------
- SuperSlots! is a fun (and addictive) game DOOR for Bulletin Board
- Systems. It is a close approximation of a real slot machine at
- your favorite casino. There is even a Super Progressive Jackpot
- which starts out at $100,000,000 and increases by $10,000 after
- each game. Playing the game is simple. Place your bet, pull the
- handle and let the wheels spin. The strategy is knowing when to
- bet big and when to bet small. Players compete for weekly/monthly
- and all time high scores.
-
-
- FEATURES
- --------
- - ANSI Color and Mono screens
- - RIPscrip graphics
- - Full multi-node support
- - Support for locked DTE up to 115K bps
- - Support for COM1 through COM8 and IRQs 1 through 15
- - FOSSIL support
- - DESQview, Windows and OS/2 time slices are released
- - Easy installation and no maintenance
-
-
- SETUP
- -----
- Setup is very simple. Create a directory and place the files
- SUPRSLOT.EXE, SS!SETUP.EXE, LOCAL.BAT, SEND.BAT and the .ICN and
- .PAL files in this directory.
-
- Now run SS!SETUP.EXE. A screen with several fields will be
- displayed. There will be a box at the bottom of the screen that
- will display help information for each field. The following edit
- keys are allowed: HOME, END, BACKSPACE, LEFT and RIGHT ARROW. Use
- the ENTER, UP and DOWN ARROW keys to move between the different
- fields on the screen.
-
- Each field is described below:
-
- Name: The name of the person registering the program as it will be
- displayed on the opening screen (when registered). This does not
- necessarily have to be the SysOp, it could be the name of a user
- who donated the registration fee.
-
- BBS Name: The name of the BBS as it will be displayed on the
- opening screen (when registered).
-
- Key Number: If registered, enter your Key Number here. Until the
- program is registered leave this field as all zeroes. See the
- registration section below for more information about registering.
-
- Initial number of turns: The initial number of turns each player
- gets each day. Note that on each turn that a player wins they get
- an additional turn.
-
- Number of Make-Up days allowed: The number of days a player will
- be allowed to make up if they have missed playing for any day(s).
- The maximum number of make-up days allowable is 6 (six). If set to
- 0 (zero), make-up days will not be allowed.
-
- Path and Name of ANSI Bulletin: Path and name for the ANSI (Color)
- bulletin file. If left blank no file will be written.
-
- Path and Name of ASCII Bulletin: Path and name for the ASCII (Non-
- Color) bulletin file. If left blank no file will be written.
-
- Use Internal or FOSSIL com routines [I/F]: The type of
- communications support that should be used. SuperSlots! can use
- either its own Internal communication routines or an installed
- FOSSIL driver. For systems not using a FOSSIL driver, choose
- Internal routines. The Internal communication routines support
- COM1 through COM8 with IRQs of 1 through 15. For systems using a
- FOSSIL driver, you may choose either the Internal or FOSSIL
- routines.
-
- Base Address (COM1 through COM8): If you are using the Internal
- communication routines on ports other than COM1 or COM2 you must
- enter the Base Address of the ports, in hex, for the ports you are
- using. Note that the Base Address for COM1 and COM2 cannot be
- changed.
-
- IRQ (COM1 through COM8): If you are using the Internal
- communication routines on ports other than COM1 or COM2 you must
- enter the IRQ of the ports you are using. Note that the IRQs for
- COM1 and COM2 cannot be changed.
-
- After entering all of the information, press 'ESC'. SS!SETUP will
- ask if you want to save the configuration file. If this is the
- first time SS!SETUP has been run or you have previously run
- SS!SETUP but changed some of the information, press 'Y'. This
- will create or update the configuration file (SUPRSLOT.CFG). It
- will also create a SUPRSLOT.SCO file if one does not exist. This
- is the score file and is needed for the program to run.
-
- It will then ask if you want to create the registration file
- (SUPRSLOT.REG). The registration file will be needed when the
- program is registered, so you will need to answer 'Y' at least one
- time for this file to be created. Please be sure all information
- is correct as your 'Key Number' will be based on this information.
-
- Consult your BBS manual regarding the creation of DOOR batch files
- for your BBS. SUPRSLOT.EXE must be started from the directory it
- resides in for the game to function. The command line for calling
- SuperSlots! is as follows:
-
- SUPRSLOT SUPRSLOT.CFG 'Full pathname to BBS information file'
-
- 'Full pathname to BBS information file'
-
- This will be the full path and filename of your BBS information
- file. For example: C:\PCB\PCBOARD.SYS. SuperSlots! uses this
- filename to determine the BBS software which is being used as
- follows:
-
- CALLINFO.BBS (Wildcat 2.xx)
- PCBOARD.SYS (PCBoard)
- DOOR.SYS (GAP, Wildcat! and other systems using DOOR.SYS)
- SFDOORS.DAT (SPITFIRE)
- DORINFOx.DEF (RA/QBBS/RBBS)
-
- Please note that the DORINFOx.DEF file that RA/QBBS uses is not
- fully compatible with RBBS. By default, SuperSlots! uses the RA/
- QBBS DORINFOx.DEF format. If you are using the RBBS version of
- DORINFOx.DEF, use the parameter "/RBBS" (without quotes) on the
- command line in your calling batch file.
-
- An example of a batch file for PCBoard:
-
- CD\SUPRSLOT
- SUPRSLOT SUPRSLOT.CFG C:\PCB\PCBOARD.SYS
- CD\PCB
- BOARD.BAT
-
- An example of a batch file for RBBS using DORINFOx.DEF:
-
- CD\SUPRSLOT
- SUPRSLOT SUPRSLOT.CFG C:\RBBS\DORINFO1.DEF /RBBS
- CD\RBBS
- BOARD.BAT
-
- An example of a batch file for DORR.SYS systems:
-
- CD\SUPRSLOT
- SUPRSLOT SUPRSLOT.CFG C:\GAP\DOOR.SYS
- CD\GAP
- BOARD.BAT
-
- In addition to the /RBBS command line parameter, there are other
- optional command line parameters as described below:
-
- /Monthly - This will cause SuperSlots to reset the score file at
- the beginning of each month instead of each week. Place this at
- the very end of the line in your batch file calling SuperSlots!.
- For example:
-
- SUPRSLOT SUPRSLOT.CFG C:\PCB\PCBOARD.SYS /MONTHLY
-
- This switch was added because of the requests from a few customers
- for tournament use. Its use is NOT recommended. Players who lose
- their entire bankroll will quickly lose interest in the game if
- they must wait until a new month starts to play again.
-
- /UseAlias - This will cause SuperSlots! to use the alias name of
- the player instead of their real name. NOTE: This option only
- works with DOOR.SYS. If using files other than DOOR.SYS, the
- players real name will be used whether /UseAlias is used or not.
-
- /NoRIP - This will cause SuperSlots! to disable RIPscrip mode.
-
- /NoGiveTime - This will cause SuperSlots! to disable giving away
- time slices. SuperSlots! is very aggressive in giving up time-
- slices when it is appropriate. In some cases this will cause
- SuperSlots! to run to slowly on some systems. In those cases use
- of this switch is recommended.
-
- RIPSCRIP GRAPHICS
- -----------------
- If the caller is using a RIPscrip compatible terminal, SuperSlots!
- will automatically detect and use RIPscrip mode for displaying
- graphics. The caller will also be able to use their mouse in
- addition to the keyboard for playing the game.
-
- RIPscrip mode requires the icon files SS*.ICN and SS*.PAL be
- available on the caller's machine. If the caller does not have
- these files, they will be asked if they wish to download them at
- the start of the game. You must have the SEND.BAT, SS*.ICN and
- SS*.PAL files in the same directory as SUPRSLOT.EXE for the caller
- to receive these files. SEND.BAT uses DSZ (Omen Technology Inc) to
- send these files to the caller using Zmodem. SuperSlots! can pass
- the base address and IRQ of the com port being used to SEND.BAT
- so that non-standard com ports may be used. If you are using a
- FOSSIL driver or an intelligent com port card, you may have to
- replace DSZ in SEND.BAT with a Zmodem driver compatible with your
- system.
-
- When the caller is in RIPscrip mode a '(R)' will be displayed on
- the status line after the Node# to indicate RIPscrip mode is being
- used on the remote end. ANSI graphics will be displayed locally
- when the caller is using RIPscrip.
-
-
- UPGRADING
- ---------
- When upgrading, do not delete your existing SUPRSLOT.CFG or
- SUPRSLOT.SCO files. They will be automatically updated when you
- run SS!SETUP.EXE.
-
- To upgrade from version 3.2, replace your existing SUPRSLOT.EXE,
- SS!SETUP.EXE and SCREEN.LIB files with the files from version 3.3.
-
- To upgrade from versions 3.0 or 3.1, replace your existing
- SUPRSLOT.EXE, SS!SETUP.EXE, SEND.BAT and .ICN files with the
- corresponding version 3.3 files. Place the SCREEN.LIB, and .PAL
- files into the same directory along with these other files. You
- may delete SSICONS.ZIP as it is no longer used. Run SS!SETUP.EXE
- to update your existing .CFG and SUPRSLOT.SCO files. Do not delete
- your existing SUPRSLOT.CFG file as it will be automatically
- updated when SS!SETUP.EXE is run.
-
- To upgrade from versions 2.5 through 2.8, replace your existing
- SUPRSLOT.EXE, SS!SETUP.EXE with the corresponding version 3.2
- files. Place the SEND.BAT, SCREEN.LIB, .ICN and .PAL files into
- the same directory along with these other files. Run SS!SETUP.EXE
- to update your existing .CFG and SUPRSLOT.SCO files. Do not
- delete your existing SUPRSLOT.CFG file as it will be automatically
- updated when SS!SETUP.EXE is run.
-
- If you are using the RBBS version of DORINFOx.DEF, add the
- parameter "/RBBS" (without quotes) to the command line in the
- calling batch file.
-
- If upgrading from a version earlier than 2.5 you will need to
- delete your score file and install SuperSlots! over again. This
- is necessary since the score files from earlier versions are not
- compatible with version 3.2.
-
-
- ERRORS
- ------
- Any errors which may occur will be written to the SUPRSLOT.ERR
- file. When possible, a descriptive error message will be written
- to SUPRSLOT.ERR with the exact cause of the error. If the error
- cannot be resolved, call the support BBS (Gulf Coast BBS) and
- upload a copy of your SUPRSLOT.CFG, SUPRSLOT.SCO and SUPRSLOT.ERR
- files. This will allow us to more quickly determine the cause of
- the error. All support is handled through the Gulf Coast BBS.
-
-
- MULTI-NODES, NETWORKS, MULTI-TASKERS
- ------------------------------------
- SuperSlots! is multi-tasker aware. OS/2, DESQview and Windows are
- automatically detected and time slices are released where
- appropriate. Full record and file locking is supported in those
- environments and in networked systems. Multiple configuration
- files are NOT necessary when running on multi-node systems.
-
-
- MISCELLANEOUS
- -------------
- SuperSlots! is designed to give each player a $500,000 stake to
- begin the game. At the beginning of the selected time period the
- score file will automatically be cleared and the last periods high
- scorer will be determined.
-
- Each player is given a Sysop configurable number of turns to start
- with and will gain an extra turn each time they win. If a player
- does not complete all their turns, they may call back and play any
- remaining turns later that day. Note that turns not completed when
- playing make-up days cannot be completed and are lost.
-
- If the Super Jackpot is won, it will be reset to $100,000,000.
- The winning players name, date and amount they won will be
- displayed on the menu screen.
-
- If you are using a high speed modem and have your com port LOCKED,
- the program will not respond to keyboard input while your modem
- buffer is full. This is normal.
-
- SuperSlots! may be played from the DOS prompt by typing:
-
- SUPRSLOT SUPRSLOT.CFG LOCAL
-
- Note that the user name is hard coded as 'DOS Local' and that the
- bulletins and score file will not be updated. This mode is only
- for testing. The file LOCAL.BAT is included for this purpose.
-
- To turn on screen writing, if it is off, press any key.
-
-
- REGISTRATION
- ------------
- Registration is required if you choose to continue using this DOOR
- program. After 60 days of running the program unregistered, the
- score file will cease to be updated. However, the game will
- continue to allow players to play. This should be long enough to
- determine if the program meets your needs and is popular with your
- users.
-
- When registered, the '[UNREGISTERED COPY]' line will be replaced
- with a 'Registered To:' message. This will show the Name and BBS
- Name from the SUPRSLOT.CFG file.
-
- There are two ways to register.
-
- * Mail order Registration *
-
- If the SUPRSLOT.REG form was not previously created, run SS!SETUP
- and have it create SUPRSLOT.REG. Check this file to insure the
- information is correct. If it is not, re-run SS!SETUP and correct
- any errors. Your Key Number is based on the information in this
- file and must be correct for your Key Number to work. Make sure
- that the Name and BBS Name are CORRECT AS PRINTED! When done,
- print the form to your printer. Send the completed SUPRSLOT.REG
- form along with your check, money order, VISA or MasterCard
- credit card information for $15.00 (U.S.) to:
-
- J & W Software
- 9426 N. China Pink Way
- Crystal River, FL 34428-9500
-
- Your personalized Key Number will be sent to you promptly. When it
- is received, run SS!SETUP and enter your Key Number. SuperSlots!
- will then be registered. No other action is necessary.
-
-
- * Instant On-Line Registration *
-
- You may register SuperSlots! with VISA or MasterCard and receive
- your personalized Key Number instantly by calling the Gulf Coast
- BBS, 352-563-2547, and entering REGISTER at the main menu prompt.
- You will need the Name and BBS Name EXACTLY as it is entered on
- lines 1 & 2 of SS!SETUP as well as your credit card information to
- register. You might want to make note of this information to speed
- your call. You will receive your Key Number on that call.
-
-
- WARRANTY & DISCLAIMER
- ---------------------
- There are no warranties, express or implied, for unregistered
- copies of SuperSlots!. The author will NOT be held liable for any
- direct, indirect, incidental, or consequential damage resulting
- from the use of this program. Your use of this program
- constitutes your AGREEMENT to this disclaimer and your release of
- the author from any form of liability.
-
- Registered copies of SuperSlots! are warranted to perform as
- described in this documentation. In the event SuperSlots! does
- not perform as described, then the author will elect to either
- rectify the problem or refund the amount of the registration paid,
- provided notification is received within 30 days of registration.
-
-
- - END -
-